
StarChild
A mobile virtual pet game where you raise, pet, and play with a dog through touch-driven interaction and physics-based mini-games, built in UE5 for iOS.
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A selection of shipped VR and simulation work, from live interactive experiences to training and geospatial tools.

A mobile virtual pet game where you raise, pet, and play with a dog through touch-driven interaction and physics-based mini-games, built in UE5 for iOS.
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Two UE5 experiences built on RealitySync point-cloud scans: a flying tour of a heritage site, and a live-CCTV digital twin of a school, with Cesium filling in the surroundings.
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A custom UE5 flight simulator for the I-nstein geospatial platform: plan a flight path anywhere in the world in the web app, then fly it over Cesium terrain on PC or in PCVR.
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A PCVR simulation that trains medical personnel to run thorough, accurate helicopter pre-flight inspections.
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A multi-user VR medical training simulation that builds caregiving skills through realistic, interactive scenarios.
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An immersive, panoramic VR maze through environments built by film VFX artists, for State Street Global Advisors.
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A social VR space for playing a whole library of board games with friends and loved ones, released on Quest.
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A multiplayer sci-fi shooter MOBA with a death mechanic that keeps every player in the action. Cancelled before launch.
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A VR flight trainer covering everything from the pre-flight check to lift-off, built to cut the flight hours new pilots need.
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